#pragma once
#include "basic.h"
#include "DifficultyLevel.h"
#include "GamePlaying.h"
#include "GameOver.h"
#include "help.h"
#include "SimpleAudioEngine.h"
using namespace CocosDenshion;
class ControlMusic : public CCLayer
{
public:
	ControlMusic(void);
	~ControlMusic(void);
	void initControlMusic();
	void TurnOff(CCObject* pSender);
	void TurnOn(CCObject* pSender);
	void menuCallback(CCObject* pSender);
public:
	CCSize size;
	CCTextFieldTTF * pTextField;
};

